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SKILLS

 

2D Illustration | Character Design | Background |Props | Concept Art |Matte paint| Storyboard 

3D Modeling | Texturing | Shading | Lighting | Compositing

 

 

RECENT WORK EXPERIENCE

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Infime Architecture (November 2016 - today)

Post-production Artist

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BIG COMPANY

    - Nintendo (July - September 2017)

      Illustration artist Freelance

   - Olympique Lyonnais (October 2015)

      Character design freelance

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REAZ JLA Groupe  (November 2016 - February 2017)

Character & Environment Designer freelance

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Les Chaouf (September 2016)

Character & Environment Designer freelance

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Mathematic Studio ( April 2016 - June 2016 )

CG Generalist & Concept artist

  - YUKSEK (June 2016)

     Compositing and 2D

   - WIX (June 2016)

     Matte painting

    - EUROMILLION (June 2016)

     Matte painting and props design

    - TOTAL ( June 2016 )

     Print 

    - NIKE ( June 2016 )

     Texturing

   - PERRIER (May-June 2016)

     Print

   - MACDONALD (May-June 2016)

     Restoring , compositing  and design

   - CASSIUS ( May 2016 )

     Matte painting

   - LANCOME ( April 2016)

     Concept painting

    

LCAF ( December 2015 - January 2016)

Visual development Artist freelance

   - EDF Educational videos  (December 2015 - January 2016)

     Concepts, storyboards, backgrounds, characters & props

 

Feeligo (August 2015 - January 2016)

Stickers Designer freelance

   - MEETIC (January 2016)

   - CADUM (August - December 2015)
 

Atomic Soom (May 2014 -Today)

CG Generalist & Concept artist freelance

   - ELIS ( Jun 2017)

     Modeling

   - CLIP BNN ( April 2016)

     Visual development

   - NATHAN ( March 2016)

     character design

   - SOOMREEL ( November - December 2015)

     Illustrator & texturing

   - HATIER (September 2015)

     Props Design

   - BIODIVERSITE ( August 2015)

      Environment artist & texturing

   - GARFIELD ( May 2015)

      UI design

   - FRANFINANCE (February 2015 - March 2015)

      Concept artist & modeling , texturing, lighting , rendering

   - EPGV (February 2015)

     Character modeling & texturing

   - Max & Lou (December 2014 - January 2015)

     Children's e-book illustration

   - LINKERS ( November 2014)

     UI design

   - Les fondamentaux (June 2014 - December 2014)

     Concept, storyboard, background, props and character design

 

LA POTATERIE

  - POTATOYZ (April 2015 - today)

    Graphic author & character design

 

Hermès (May 2015)

Freelance CG artist

 

The Norms (September 2013 - April 2014)

CG student & concept

 

Atomic Soom (Summer 2013)

Intern CG artist & Illustrator

 

 

PROGRAMS

 

3D | 3ds Max, Maya, Mudbox, Zbrush, Mari

2D | Photoshop, Illustrator, AfterEffects

 

 

EDUCATION

 

Bellecour Art School, Lyon

Class of 2015 Majored in 3D Computer Graphics

 

 

 

 

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